"A unique psychological horror game set in a zero-gravity lucid dream."


Genre: Psychological Horror
Platforms: PC (consoles might follow)
Release Date: Summer 2019 Developer: Unfold Games

DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd's misfortune, the dream quickly turns into a nightmare and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world

Apart from gravity-defying puzzles, Lloyd will have to use stealth when nearby enemies. He has no chance of winning in an open confrontation, since the creatures he will encounter are much more powerful and faster than him. Instead, he has to rely on careful planning to avoid getting detected. 

Jump scares in DARQ serve one purpose: they help establish that in a dream world anything can happen at any time. However, this isn't a game that is all about jump scares. Quite the contrary, they rarely occur. DARQ is more about building tension and anticipation in between jump scares. Once the player knows that a jump scare could happen, they are more likely to stay on the edge of their seats for a very long time.

The game is designed to be a moving artistic experience. Elegance is the key word in DARQ's art direction - it serves as a means of seduction, or an invitation for the player to step in and develop and emotional connection with the experience as they progress. The goal is to make the player like being there, even though being there involves facing their fears.

Music and sound play a very important role in the game. DARQ is a project started by 5-time ASCAP Award winning composer Wlad Marhulets, and since the very beginning the game was designed around music. The score is being written by the game director himself and will be recorded with Budapest Symphony Orchestra. Wlad's music will be mixed by Adam Schmidt, a renowned sound engineer known for his work on Inception, The Dark Knight Rises, Pirates of the Caribbean, and others. Sound design is being done by Bjørn Jacobsen, known for his work on such games as Cyberpunk 2077, Hitman, and EVE: Valkyrie.

While still in development, DARQ won THE BEST OF THE MIX Award at the Mix event at PAX West 2018.


  • Psychological horror  set in a lucid dream.
  • Unique artstyle
  • Shining-like pacing, relying on slow build and creepy atmosphere rather than gore and violence. 
  • Music written by 5-time ASCAP Award winning composer  Wlad Marhulets and mixed by Adam Schmidt, known for his work on Inception, The Dark Knight Rises, Pirates of the Caribbean.
  • Sound design by Bjørn Jacobsen, known for his work on such games as Cyberpunk 2077 and Hitman.
  • Puzzles that involve bending the laws of physics (walking on walls and ceilings) , manipulating the dream world (moving things, rotating rooms), collecting and using found objects, and avoiding enemies
  • Hidden secrets to find (optional, for hardcore players only)
  • Lots of interactive objects and characters that will unfold the story and help Lloyd find answers about the meaning of his journey.


In December 2015, DARQ got greenlit on Steam as one of the 10 most up-voted games. It was featured on hundreds of gaming websites & blogs, including IGN, GameSpot, Kotaku, Rock Paper Shotgun, PC Gamer. Since its success on Steam Greenlight, DARQ attracted cult-like following of thousands of players.

Recently, DARQ won THE BEST OF THE MIX Award at the Mix PAX West 2018 and is currently one of the most wishlisted games on Steam.
I don't know about you guys but I cannot get enough of the game already! IGN Southeast Asia
My jaw just dropped.Kotaku
DARQ looks absolutely arresting.PC Gamer
Good audio can make all the difference in a horror game. (...) It looks lovely, in a horrid sort of way, and it’ll be out next year. Rock Paper Shotgun
The game is showing promise of becoming a potential breakout indie horror title, so our eyes will be watching this one for sure. Game Watcher
The new trailer is perhaps one of the most dismaying trailers I’ve seen all year, featuring some very unsettling music and visuals. Dual Shockers


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Download DARQ teaser trailer


Wlad Marhulets
Game Director / Music Composer / Programmer
Damian Marhulets
Co-Producer / 3d Artist
Chris Vick
Adam Schmidt
Sound Mixer
Bjørn Jacobsen
Sound Designer
Marcos Da Veiga
Environment Artist
Gabriel Reis
Character Artist
Francesco Ferrara
Character Artist
Alexis Echemendia Gonzalez
Kelsey Haley
2d Artist
Jaren Machado
Voice Actor